Parmanoir

Projected coordinates of a 3D CALayer

There's no explicit method to get projected coordinates of a 3D CALayer, but you can use convertRect:fromLayer to almost get them. Thanks to Simon Fraser on the Quartz ML for that.

Suppose you have layers setup like that :

rootLayer
  layerHavingA3DTransform
    layer1
    layer2
    layer3

layer1, layer2, layer3 will be transformed by layerHavingA3DTransform and will appear 3D. To get their projected coordinates, use

CGRect projectedRect = [layer1 convertRect:localRect toLayer:[self layer]];

This will transform localRect, a rect in layer1 coordinates to root layer coordinates. If you want the layer extent, that's -bounds.width/2, -bounds.height/2, bounds.width, bounds.height for the default anchorPoint of (0.5, 0.5). Note that projectedRect is in layer coordinates, not in NSView coordinates. For this case I had manually centered layerHavingA3DTransform in the view and got coordinates reflecting that, going from -size to +size.

I only tested axis aligned layers. If you want coordinates from a rotated layer, you might try convertPoint:fromLayer to convert each layer point.


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Hi ! I'm learning Cocoa to (hopefully !) become an indie developer.

I've written software all my professional life, in C++, PHP, Javascript. I've designed websites and web interfaces. My last venture went into flames as clients were happy but didn't like paying very much.

I've had little luck in the B2B world, I'm hoping for a better future writing Mac applications.